r3f-router
Decision framework for React Three Fiber projects. Routes to specialized R3F skills (fundamentals, geometry, materials, performance, drei) based on task requirements. Use when starting an R3F project or needing guidance on which R3F skills to combine.
下記のコマンドをコピーしてターミナル(Mac/Linux)または PowerShell(Windows)に貼り付けてください。 ダウンロード → 解凍 → 配置まで全自動。
mkdir -p ~/.claude/skills && cd ~/.claude/skills && curl -L -o r3f-router.zip https://jpskill.com/download/23513.zip && unzip -o r3f-router.zip && rm r3f-router.zip
$d = "$env:USERPROFILE\.claude\skills"; ni -Force -ItemType Directory $d | Out-Null; iwr https://jpskill.com/download/23513.zip -OutFile "$d\r3f-router.zip"; Expand-Archive "$d\r3f-router.zip" -DestinationPath $d -Force; ri "$d\r3f-router.zip"
完了後、Claude Code を再起動 → 普通に「動画プロンプト作って」のように話しかけるだけで自動発動します。
💾 手動でダウンロードしたい(コマンドが難しい人向け)
- 1. 下の青いボタンを押して
r3f-router.zipをダウンロード - 2. ZIPファイルをダブルクリックで解凍 →
r3f-routerフォルダができる - 3. そのフォルダを
C:\Users\あなたの名前\.claude\skills\(Win)または~/.claude/skills/(Mac)へ移動 - 4. Claude Code を再起動
⚠️ ダウンロード・利用は自己責任でお願いします。当サイトは内容・動作・安全性について責任を負いません。
🎯 このSkillでできること
下記の説明文を読むと、このSkillがあなたに何をしてくれるかが分かります。Claudeにこの分野の依頼をすると、自動で発動します。
📦 インストール方法 (3ステップ)
- 1. 上の「ダウンロード」ボタンを押して .skill ファイルを取得
- 2. ファイル名の拡張子を .skill から .zip に変えて展開(macは自動展開可)
- 3. 展開してできたフォルダを、ホームフォルダの
.claude/skills/に置く- · macOS / Linux:
~/.claude/skills/ - · Windows:
%USERPROFILE%\.claude\skills\
- · macOS / Linux:
Claude Code を再起動すれば完了。「このSkillを使って…」と話しかけなくても、関連する依頼で自動的に呼び出されます。
詳しい使い方ガイドを見る →- 最終更新
- 2026-05-18
- 取得日時
- 2026-05-18
- 同梱ファイル
- 1
📖 Claude が読む原文 SKILL.md(中身を展開)
この本文は AI(Claude)が読むための原文(英語または中国語)です。日本語訳は順次追加中。
R3F Router
Routes to 5 specialized React Three Fiber skills based on task requirements.
Routing Protocol
- Classify — Identify primary task type from user request
- Match — Find skill(s) with highest signal match
- Combine — Most R3F tasks need 2-4 skills together
- Load — Read matched SKILL.md files before implementation
Quick Route
Tier 1: Core (Always Consider)
| Task Type | Skill | Primary Signal Words |
|---|---|---|
| Scene setup | r3f-fundamentals |
canvas, scene, camera, lights, render, useFrame |
| Custom shapes | r3f-geometry |
geometry, vertices, bufferAttribute, instancing, mesh |
| Surface appearance | r3f-materials |
material, shader, texture, uniform, color, PBR |
Tier 2: Enhanced (Add When Needed)
| Task Type | Skill | Primary Signal Words |
|---|---|---|
| Optimization | r3f-performance |
performance, FPS, draw calls, LOD, culling, memory |
| Helpers/Controls | r3f-drei |
OrbitControls, useGLTF, Text, Environment, Html |
Signal Matching Rules
Priority Order
When multiple signals present, resolve by priority:
- Explicit component — "add OrbitControls" →
r3f-drei - Specific technique — "use instancing" →
r3f-geometry - Problem domain — "custom shader" →
r3f-materials - Default tier — Fall back to
r3f-fundamentals
Confidence Scoring
- High (3+ signals) — Route immediately
- Medium (1-2 signals) — Route with
r3f-fundamentalsas base - Low (0 signals) — Ask user for clarification
Common Combinations
Basic 3D Scene (3 skills)
r3f-fundamentals → Canvas, camera, lights, render loop
r3f-drei → OrbitControls, Environment, helpers
r3f-materials → MeshStandardMaterial, textures
Wiring: Fundamentals provides scene structure, drei adds controls and environment, materials define appearance.
Custom Shader Effect (3 skills)
r3f-fundamentals → Scene setup, useFrame for animation
r3f-geometry → Custom BufferGeometry if needed
r3f-materials → ShaderMaterial, uniforms, GLSL
Wiring: Fundamentals handles render loop, materials provides shader infrastructure.
Particle System (4 skills)
r3f-fundamentals → Scene, camera, render loop
r3f-geometry → InstancedMesh, buffer attributes
r3f-materials → Custom particle shader
r3f-performance → Optimization, draw call reduction
Wiring: Geometry provides instancing, materials handles particle rendering, performance ensures smooth animation.
Product Visualization (4 skills)
r3f-fundamentals → Scene structure
r3f-drei → useGLTF, Environment, ContactShadows, OrbitControls
r3f-materials → PBR materials, environment mapping
r3f-performance → LOD, texture optimization
Wiring: Drei loads model and provides studio setup, materials ensures realistic rendering.
Large Scene (4 skills)
r3f-fundamentals → Base scene management
r3f-geometry → Merged geometry, instancing
r3f-performance → LOD, culling, lazy loading
r3f-drei → Bounds, Preload, Detailed
Wiring: Performance strategies combined with geometry optimization for smooth rendering.
Decision Table
| Scenario | Model Loading | Custom Shapes | Custom Shaders | Optimization | Route To |
|---|---|---|---|---|---|
| Simple viewer | Yes | No | No | No | fundamentals + drei |
| Custom geometry | No | Yes | No | No | fundamentals + geometry |
| Shader art | No | Maybe | Yes | No | fundamentals + materials + geometry |
| Game/simulation | Maybe | Yes | Maybe | Yes | all skills |
| Product viz | Yes | No | No | Maybe | fundamentals + drei + materials |
| Particles | No | Yes | Yes | Yes | fundamentals + geometry + materials + performance |
Skill Dependencies
r3f-fundamentals (foundation)
├── r3f-geometry (extends fundamentals)
├── r3f-materials (extends fundamentals)
├── r3f-drei (extends fundamentals)
└── r3f-performance (applies to all)
- Always start with
r3f-fundamentals r3f-geometryandr3f-materialsoften used togetherr3f-dreican replace manual implementationsr3f-performanceapplies optimization to any combination
Fallback Behavior
- Unknown task type → Start with
r3f-fundamentals+r3f-drei - No clear signals → Ask: "What are you trying to render?" and "Any specific effects needed?"
- Conflicting signals → Prefer
r3f-dreiabstractions over manual implementations
Quick Decision Flowchart
User Request
│
▼
┌─────────────────────┐
│ Need 3D model? │──Yes──▶ r3f-drei (useGLTF)
└─────────────────────┘
│ No
▼
┌─────────────────────┐
│ Custom geometry? │──Yes──▶ r3f-geometry
└─────────────────────┘
│ No
▼
┌─────────────────────┐
│ Custom shader? │──Yes──▶ r3f-materials
└─────────────────────┘
│ No
▼
┌─────────────────────┐
│ Performance issues? │──Yes──▶ r3f-performance
└─────────────────────┘
│ No
▼
┌─────────────────────┐
│ Controls/helpers? │──Yes──▶ r3f-drei
└─────────────────────┘
│ No
▼
r3f-fundamentals (default)
Reference
See individual skill files for detailed patterns:
/mnt/skills/user/r3f-fundamentals/SKILL.md/mnt/skills/user/r3f-geometry/SKILL.md/mnt/skills/user/r3f-materials/SKILL.md/mnt/skills/user/r3f-performance/SKILL.md/mnt/skills/user/r3f-drei/SKILL.md